#ifndef MATOPELI_H
#define MATOPELI_H

#include <QtGui>
#include <QtOpenGL>

class matopeli : public QGraphicsView
{
    Q_OBJECT
    public:
        matopeli(QGraphicsView *parent = 0);
        ~matopeli();
    public slots:
        void InitGameArea();
    private:
        QGraphicsView *view;
        QGraphicsScene *scene;
        QGraphicsLineItem *topBorder, *bottomBorder,*leftBorder,*rightBorder;
};

#endif // MATOPELI_H
